I've been working on this project intermittently for months, and I've finally finished it. Along the way, I've learnt a lot about the development of the game and the narrative behind the BMW M3 GTR, the game's star vehicle. Some of the things I learned while creating the animations for the car include the fact that it had or acquired the moniker "porsche killer" and that the cool-looking side exhausts were placed on the top side of the body rather than underneath like they usually are. This was done to improve the aerodynamics of the vehicle.
Only 10 road-legal M3 GTRs were produced by BMW due to the laws and rules that were imposed on teams that competed in the American Le Mans Series. The M3 GTR race variant that the player in the game is driving is at least one of the reasons Cross pulled over the vehicle. The BBS RE594 magnesium wheel, which is rarely ever used because it may shatter under extreme heat, was on the M3 GTR in the game while the factory rims were on the game's cover. Additionally, the game featured the P60B40 ALMS prototype engine that BMW designed but never deployed. And there was more things that I found out but if I keep on writing here it wont end so yea....
Some of the models were downloaded from Sketchfab due to some time constraints and all the sound effects were taken from both Youtube and Mixkit, these were all modeled, lighted, animated and textered in Blender and rendered it in Sheepit because my laptops GPU died.
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Well hope you like this and...
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Cheers